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### Describe the bug
The resource playercolors and play are both resources that are ran on startup in mtaserver.conf however both resources cancel onPlayerChat and send their own messages resulting i…
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### Is your feature request related to a problem? Please describe.
[engineSetSurfaceProperties](https://wiki.multitheftauto.com/wiki/EngineSetSurfaceProperties) function lack `createobjects` and `c…
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**Function name**
BlockIpAddress(ip_address[], timems)
UnBlockIpAddress(ip_address[])
**ip_address** The IP to block.
**timems** The time (in milliseconds) that the connection will be bloc…
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**Function name**
GetPlayerAnimationIndex(playerid)
**Describe the function**
Returns the index of any running applied animations.
**Equivalent in MTA**
https://wiki.multitheftauto.com/wi…
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**Describe the solution you'd like**
Need to refactor these lines and replace all `inet_addr` and `inet_ntoa`
**Additional context**
https://github.com/multitheftauto/mtasa-blue/blob/a0410c68945b…
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**Is your feature request related to a problem? Please describe.**
There is a function to create swat ropes, but there is no function to remove them.
https://wiki.multitheftauto.com/wiki/CreateSWA…
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I suggest adding the ability to rotate ring markers in the Map Editor. The main game does have rotated ring markers throughout, so I assume the implementation to be possible.
Example of rotated rin…
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![изображение](https://user-images.githubusercontent.com/3816155/89160019-0e8b7100-d579-11ea-95a8-09d1926e4902.png)
I think we have to make a config file with an example, and put numbers there.
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### Is your feature request related to a problem? Please describe.
It would be great, if we could choose which debug messages will appear in log file. Currently it is achievable, but in a more restri…
ds1-e updated
5 months ago
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**Is your feature request related to a problem? Please describe.**
As it stands your model can have a maximum of 6 vehicle variants (extra's).
As a modeler I'd like to use vehicle variants as a _mi…