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I tried to change top and bottom border-radius of image but I failed.
.image{
width:100;
height:100;
clip-path: polygon(100% 23%, 96% 18%, 94% 15%, 89% 10%, 84% 6%, 79% 3%, 73% 0%, 0% 0%, 0% 100%,…
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### Godot version
3.3.2 Stable
### System information
Windows 10 version 10.0.19041
### Issue description
To start off with I might just be doing this in incorrect way, if so just let …
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HI ,
I add this plugin at my project , but SVG is not displayed on Android
this plugin Works well on ios.
Not even a demo version
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I originally logged a question as part of the Godot QA as:
[https://godotengine.org/qa/46239/how-register-properties-with-custom-classes-nativescript](https://godotengine.org/qa/46239/how-register-pr…
Chekr updated
3 years ago
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I think it's a great plugin ✔ and not compatible with ionic 3
you will have to make an update 👍
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I am facing the same issue that i have on android.
While using Nativescript / Vue / Typescript, i need this in my ts config
```
"importHelpers": true, //for vue to work
"noEmitHelpers": t…
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I'm getting the following error when I'm running 'tns run android | timeline-view':
```
Uncaught DOMException: Failed to execute 'createPattern' on 'CanvasRenderingContext2D': The canvas width is …
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### Environment
Provide version numbers for the following components (information can be retrieved by running `tns info` in your project folder or by inspecting the `package.json` of the project):
…
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I have one GDNative object listed as a property of another. When returning a pointer to the property or casting said pointer to a reference, the engine crashes.
However, if I initialize a new insta…
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**Is your feature request related to a problem? Please describe.**
Currently for building small ui component or small changes for **Nativescript**, you need to create and run in all mobile devices it…