-
First, thank you; we have been using your OscJack & it has been really good.
Are there any plans to support OSC blobs?
We are possibly going to send data as a single JSON string per message w…
-
| Required Info | |
|---------------------------------|------------------------------------------- |
| Camera M…
Folyz updated
2 months ago
-
Hi.
Any plans to support hand gestures for Android phones (like Google MediaPipe)?
I'm interested in a plugin for Unreal Engine 5.
Thanks.
-
Using Nuitrack 0.37.13 and TouchDesigner 2023.11510 or 11290 with an Orbbec Femto Bolt, whether:
* Creating a new .toe file and dropping a new Nuitrack CHOP
or
* opening the provided Nuitrack-Sa…
-
Greetings, im trying to connect a kinect v1 or a kinect v2 or a kinect azure in unreal engine, but only v1 and v2 are recognized as nui camera by usbdeview, and the azure isn't recognized at all. The …
-
| Required Info | |
|---------------------------------|------------------------------------------- |
| Camera…
-
This issue relates to my post on the community forum linked below, however the community forum seems to have been down for several days so I have been unable to respond/progress discussion there:
htt…
jp887 updated
6 months ago
-
Is there a way to use the plugin with UE 5.3 Blueprints? Currently the automatic plugin fails on 5.3.2.
As far as I can tell, there is no zip archive in ({Your project}\Plugins\NuitrackPlugin\Bina…
-
OS:Ubuntu 18.04.6 LTS
Python:3.6.9
whl version: py-nuitrack-ubuntu 0.0.1
error comes from the first line
**from PyNuitrack import py_nuitrack**
it shows
/home/path/env_nuitrack/lib/python3.…
-
Trying to run the marketplace version of the plugin on UE 5.2 results in an error ...
![image](https://github.com/3DiVi/nuitrack-sdk/assets/9907697/9dd54bbf-00ca-4937-8624-79481ababc16)
This hap…