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Hello Valkaari,
I'm testing again your Goz plugin. By default seems that for me scale and orientation is wrong when import and export objects to C4D to fix that:
In line 153 I change values (100…
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(This is a known problem, but there did not appear to be an issue open for it. Now there is.)
Automapping only works correctly for orthographic and non-staggered isometric maps. Automapping should …
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What it says on the title. This is a feature request to change cameraflip so that maps (and the minimap) can be rotated in increments of 90 degrees instead of 180 to make it more useful especially on …
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I think a horizontal default orientation makes more sense than a vertical one. There are several reasons for this:
- densities and histograms are currently drawn horizontally. This is the primary ori…
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react-native-orientation
react-native-camera
react-native-swiper
react-native-datepicker
react-native-video
react-native-maps
@ mapbox / polyline
pjanf updated
6 years ago
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Adding a few more 3D objects to the map would make it feel a lot more detailed
3D buildings are an example of this.
Rendering some trees would be nice to look at and can help navigation (as long a…
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Tested on Steamdeck desktop mode and game mode, using latest Retroarch flatpak 1.17.0 with SDL2 input and SDL2 controller drivers, and ozone menu.
Any touchscreen input with fingers cause the mouse…
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Dear all,
I have tried to use the 'Clinical' toolbox to normalize lesion maps that were drawn on FLAIR images in MRIcroN. However, when I try to run the script, I get the following error:
Error …
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I like the view of the map of [0 AD](https://github.com/0ad/0ad) Would it be possible to merge the maps and Rendering from 0AD into lincity-ng?
May you could do it in steps and in a first release …
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I have a dataset where cryoDRGN is modeling pose parameters rather than heterogeneity. I am using the recommended workflow parameters suggested by the tutorial. I observe this behavior at different ar…