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My perlin noise seems to give axis-aligned effects with higher values of $k$ in $perlin(k * vec)$. Is this something else other people are running into? I can't seem to replicate anything similar to t…
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### Topic
I think Simplex Noise would be a very good enhancement. It seems p5.js is not working on it. If you want to make sure that the previous projects don't break.
A fix for this may can be do…
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Hi,
was the Perlin Noise Filter taken out of GPUImage 2?
Cheers,
Frank
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This is important to keep track of exactly what we need to implement.
## Perlin Noise
### Description
* **Input:** an N-D vector `v`. Properties:
* N dimensional, vector of real numbers
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I've noticed that a lot of nifty graphics demos are built on top of perlin noise. It would be nice if CodeWorld offered an implementation of perlin noise. It's not that I'd teach it, so much as that…
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Currently the tiles look too tiley. We could use Perlin to improve the randomness of terrain texture, and blend the textures at the boundaries.
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- [x] Should appear consistent when moving camera
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At lines 286, in the 2D Perlin noise generator, the Y samples do not rely on the height of the screen, instead using the width instead.
Is this deliberate behaviour? Attached is an image of the code …
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Using godot 4.2.2
![image](https://github.com/user-attachments/assets/b9b5bc19-6c53-484e-9f06-c81e53d5d1b0)
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Hi,
As per the documentation of generate_fractal_noise_2d function, the third argument is the number of octaves in the noise. If the number of octaves is 1, will this function generate the perlin n…