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Currently rviz is showing ros laser message with only end points. There should be an option to display complete ray. (http://playerstage.sourceforge.net/images/stage-2.0.0a.1.png)
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Need to add wind direction to variables. Right now that would require a WSPD and WDIR file and for the bokeh app to open both files. Seems more reasonable to put spd and dir in the same file. It is ni…
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Hi, thanks for the great work!
Is there any difference between `get_rays() `and `get_rays_np()`?
Thanks!
gxj98 updated
8 months ago
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Hi, I really enjoyed your widescreen fix, it is the best thing that someone made to PC HP2.
Is it possible to enable sun rays/flares? The Xbox and Gamecube ports are also the EA Seattle version, an…
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Only a fraction of the high-energy gamma-rays, cosmic rays, and neutrinos have origins which can be associated with astronomical sources. One two Galactic accelerators up to PeV energies, and one extr…
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Great work!
(1)I would like to ask why the key frame test in the paper is 1,4,16,50 instead of within 10, such as 1,2,3,4,5..... Is this selection rigorous?
Because I think the keyframe too far will…
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FireHole can be created via:
hammer_location FireHole
However, there seems to be no way to delete the object? Remove Anything doesn't work as it doesn't seem to have a target point to aim at.
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Hello, I would like to understand the approach of the `get_multiview_rays` function when running run_mv.py.
Overall, it seems that the scene is confined within a large sphere (for example, the spher…
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## Describe the bug
When using Quest 3 and controllers, I see hands instead of controllers. Also the rays are offset like they are coming from hands
## To reproduce
Steps to reproduce the beh…