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[Puffin][1] is a profiler which will show us our CPU usage.
[Renderdoc][2] is a rendering debugger that will help us see inside the rendering of each frame.
[1]: https://github.com/EmbarkStudios/p…
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I was using Surface with CPU Intel i7-1065G7 & IRIS plus Graphics, equipped with WIN 11, RenderDoc v1.28, Chrome Version 116.0.5845.141.
Chrome changes to shortcut with target "C:\Windows\System32\cm…
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Problems
1. ModernGL code can't debug with RenderDoc. (RenderDoc could't detect the OpenGL API)
2. ModernGL shader in/out variables and uniforms are strictly acquired being used after defined in CPU…
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### Malt version
Release & Development
### Blender version
v3.6.2-69-g71b55b491e9
### OS
Gentoo Linux amd64
### Hardware info
AMD Ryzen 9 5950X | 128GB RAM | AMD RX 580, RX 6700 XT
### Issue d…
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If I launch a debug executable from glium it doesnt print nothing on scren (because error at initialization)
![capture_fail](https://cloud.githubusercontent.com/assets/506234/14021872/eb0160d2-f1a2-1…
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Alt+⏎ for the former, and (maybe) F11 and F12 for cycling backward and forward through the available scaling factors?
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Whenever I attempt to use this extension with RenderDoc v1.18, I receive this message:
![image](https://user-images.githubusercontent.com/51346942/151704280-66d080bd-e5aa-47e8-a441-dab2008d75f1.png)
…
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Due to how the context is acquired. See https://github.com/baldurk/renderdoc/issues/809
The problem is in `platforms\win32\platform.nim(680)`
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### Package version
2.4.0-exp.4
### Environment
```markdown
* OS: windows10
* Unity version: Unity 2021.2
```
### Steps To Reproduce
1. Install Renderdoc
2. Enable Renderdoc in Game Menu (http…
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Currently FIFA can only be launched from Origin, how to launch it by RenderDoc in order to save captures?