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Implementing a DDGI volume in a level via the PC version of the editor with the RTXGI plugin enabled appears to make that level completely incompatible with the same version of the editor running on M…
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rtxgi::d3d12::UpdateDDGIVolumeProbes transitions resources from D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE to D3D12_RESOURCE_STATE_UNORDERED_ACCESS at the beginning and back at the end.
The problem…
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5>------ Build started: Project: rtxdi-sample, Configuration: Debug x64 ------
5> Creating library G:/Download/3D/nVidia/RTX/RTXDI/build/src/Debug/rtxdi-sample.lib and object G:/Download/3D/nVidia/…
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log
[2022.12.30-18.45.06:541][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter GetVideoDriverDet…
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Since the UE4 RTXGI plugin requires DXR, which is not support in Linux. If we want to make it working in Linux, what do we need to do? which part of code is using DXR, can we change them to Vulkan Ray…
hwwxj updated
2 years ago
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Так как рендеринг на вулкане, то волну интереса к этой версии движка могут поднять лучи. Мне и самому интересно как будет выглядеть игра с полным рейтрейсингом.
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Hi there, I wanna to know if the latest ddgi support vulkan?
I downloaded ue5.0.3 and opened the default option of using vulkan, but my ddgi sample just lost the indirect light.
Can anyone help me p…
Gnnnn updated
2 years ago
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Hello,
I would like to ask about artifacts I'm getting. Sphere is close to the wall, is not moving. The directional light is also not moving.
One patch of the wall in proximity of the sphere is blac…
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The plugin currently crashes if you try to increase the resolution above certain limit (like 32x32x32).
DDGIVolumeComponent.cpp:843
proxy->ProbesIrradiance in this case is NULL (since one can't…
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Is the project shown [in this presentation](https://www.youtube.com/watch?v=F3hIculYFwM) available anywhere? Even if outdated, it would be highly useful as a starting point for a C#/Unity integration.