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Hello! Thank you for this awesome crate. I got things running but was a little stuck on how to translate from 3D to 1D space. I'm just trying to generate some 3D simplex noise but this isn't giving th…
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If I leave the noise program running for a while, I get this stacktrace:
```
/Users/martinblech/Documents/projects/warrolight/server/node_modules/tumult/lib/simplex/simplex2.js:30
const n2 = c…
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Hello,
I'm trying to use the noise library from inside docker alpine.
Installing noise with pip is okay, but when I try to import it I get this error message :
```
Traceback (most recent call la…
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Hi
I'm a generative artist working on a series of work that require me to implement simplex noise in glsl. I've accepted that I probably wont do as good a job on that as you've already done, so I w…
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![test_noise_1](https://user-images.githubusercontent.com/25272594/91965690-23daf300-ed11-11ea-8cc7-7fa846734a4e.png)
Hi, I had a use case where I want the output of either Perlin or Simplex nois…
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Hello!
See the below photo as an example. When using Simplex noise, the W domain parameter (4th dimension, time parameter) may be updated and the result is shown. However, adjusting the W domain pa…
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### Is your feature request related to a problem? Please describe.
Right now Protoflux nodes for generating random numbers are not repeatable, which make them less useful for predictably generating r…
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Was looking for documentation on the Wiki about Simplex Noise and how the white color coded output is used with functions like Exclude From Noise.
My initial assumption was that the noise was eith…
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Most examples in the demos directory run smoothly without any issue. However, the glslify.glsl example:
```
#pragma glslify: snoise = require('glsl-noise/simplex/2d')
float noise(in vec2 pt) {
…
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A new style of landscaper that can stitch together 'chunk' areas whose terrain is modulated by a global Perlin or Simplex noise function.