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Adamkob12
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Meshem
Bevy Meshem is a Rust crate designed to provide meshing algorithms for voxel grids, enabling you to create cohesive 3D mesh structures from a grid of cubic voxels
https://crates.io/crates/bevy_meshem
Apache License 2.0
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License in `Cargo.toml` differs from license displayed by GitHub
#15
SpectralPixel
opened
1 month ago
0
Implement `Eq` for `Face`
#14
jnhyatt
closed
4 months ago
1
Documentation for `VoxelMesh`
#13
jnhyatt
opened
4 months ago
1
bevy 0.13 support is not on crates.io
#12
Phil-hacker
closed
4 months ago
2
Bevy 0.13
#11
aylamz
closed
7 months ago
2
Support grid ordering other than X, Y, Z
#10
Inspirateur
opened
7 months ago
1
Benchmark against bonsairobo/block-mesh-rs ?
#9
Inspirateur
opened
7 months ago
1
Help with 3D to 1D space
#8
piedoom
opened
9 months ago
3
Adding Proximity Based Shadowing, enhancing Voxel Registry API and bug fixes
#7
Adamkob12
closed
11 months ago
0
Fix bug in UVs in creating a voxel mesh + enhancment
#6
Adamkob12
closed
12 months ago
0
Added an option to cull sides of the mesh at gen
#5
Adamkob12
closed
12 months ago
0
Rendering bug makes meshes invisible from certain angles
#4
Adamkob12
closed
1 year ago
1
Texture of one of the faces is upside down
#3
Adamkob12
closed
12 months ago
1
Refactor and docs
#2
Adamkob12
closed
1 year ago
0
Add ability to update mesh at runtime
#1
Adamkob12
closed
1 year ago
0