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It would be nice to look at the possibilities of querying multiple objects at the same time, as doing it sequentially one-by-one has huge overheads when one has thousands of objects. When a module sup…
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```
ENGLISH ONLY.
IF ANY OF THE INFO BELOW IS MISSING THE BUG REPORT WILL BE DELETED.
Thank you.
Bot version: 3.1b
OGame server language: es
OGame server version: 0.84
Using admirals or commander (sp…
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@IBAction func switchToDefaultCam(sender: AnyObject) {
gameView.makeCameraActive(scene.defaultCam)
}
@IBAction func switchToShoulderCam(sender: AnyObject) {
gameView.makeCameraActiv…
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Add to generate commands the option to fetch the current ephemeris of the planets so that the solar system can be simulated from the current positions of the planets. Save this data into an "output" f…
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We should implement a mechanism to avoid crossing the Sun when undesired and when the configured receiver is not suited for Sun observation.
This should work also when the telescope is slewing from a…
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Hi
I've just recreated the project and am trying to make the moon https://pfeiffer.world/ or the planets https://pfeiffer.world/solarsystem.html orbit the earth/sun.
Isn't that possible with glo…
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When entering paths in the console, such as:
`openspace.asset.add('scene/solarsystem/interstellar/c-2019_q4_borisov')` it would be nice to be able to tab-autocomplete the paths so that we don't need …
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Could you please tell on which ide to run this and where to download the libraries from please reply quickly
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I just noticed a conflict between the OGIP conventions and the FITS standard, which is explicitly commented on in the FITS time paper, which definitions were taken over for the FITS standard version 4…
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For example, I am at Jupiter, and I want to hide the solarsystem trails in the background but keep Jupiters moon trails.
Right now this could be done by pressing H then pressing show major moons, b…