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I have a Rust program (an n-body simulator) that uses Kiss3d. Everything works fine under X11 but under Wayland my program exits immediately with the following error:
interface 'wl_surface' has no…
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Hello,
First, thanks a lot for the great work here.
It would be very nice if we had a way to know the position of the bodies (for instance : by date), like it's possible here : https://en.tutiem…
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It would be nice to look at the possibilities of querying multiple objects at the same time, as doing it sequentially one-by-one has huge overheads when one has thousands of objects. When a module sup…
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When entering paths in the console, such as:
`openspace.asset.add('scene/solarsystem/interstellar/c-2019_q4_borisov')` it would be nice to be able to tab-autocomplete the paths so that we don't need …
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# Feature Request
I would like to see an endpoint that would allow players to pull the current locations of the new metaliminal storms
## Use case
I actually primarily want to use this to all…
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We should implement a mechanism to avoid crossing the Sun when undesired and when the configured receiver is not suited for Sun observation.
This should work also when the telescope is slewing from a…
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@IBAction func switchToDefaultCam(sender: AnyObject) {
gameView.makeCameraActive(scene.defaultCam)
}
@IBAction func switchToShoulderCam(sender: AnyObject) {
gameView.makeCameraActiv…
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```
ENGLISH ONLY.
IF ANY OF THE INFO BELOW IS MISSING THE BUG REPORT WILL BE DELETED.
Thank you.
Bot version: 3.1b
OGame server language: es
OGame server version: 0.84
Using admirals or commander (sp…
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I know this is probably like totally abandoned, but I was wondering if there are any examples on how to use this thing at all.
So far the only thing I've managed to determine is that it does not fo…
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Hi
I've just recreated the project and am trying to make the moon https://pfeiffer.world/ or the planets https://pfeiffer.world/solarsystem.html orbit the earth/sun.
Isn't that possible with glo…