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I've made it to the end of lesson 1 and I don't know what I'm doing wrong. I've copied all the files, they're in the right places, but when I run main.cpp I don't get the wire frame of the head, it's …
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### Describe the bug
Repro instructions:
Put attached cloakmodels.2da and TGA cloak texture files in your /development folder.
Load attached test module (two test modules included; one built with g…
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Have you seen tga-fuzz repo? https://github.com/brandonprry/tga-fuzz
There some additional tga samples and fuzzing(?)
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The following textures/icons seem broken in 8193.17, perhaps even in 8193.16:
**tic01_07.tga:**
![image](https://user-images.githubusercontent.com/51026560/96371012-d59d7a00-112d-11eb-9b03-b95212c…
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```
Requested by EvanR@irc.freenode.org/#sdl.
http://www.organicbit.com/closecombat/formats/tga.html
We would save only the 8-bit variant with palette.
Loading is done by SDL_image, I think.
```
Or…
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```
Requested by EvanR@irc.freenode.org/#sdl.
http://www.organicbit.com/closecombat/formats/tga.html
We would save only the 8-bit variant with palette.
Loading is done by SDL_image, I think.
```
Or…
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можно просто на винде через команд лайн вызывать nvcompress
Скомпилировать на LINUX!!!
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When I take a screenshot, the game (HL/CS/CS:CZ) creates a HalfLifeXX.tga under the game mod folder (valve/cstrike/czero), where XX is a number from 00 to 99. After HalfLife99.tga the game cannot take…
ghost updated
5 years ago
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I’m currently developing a smart contract that requires multiple chained cross-contract calls. Specifically, I am using `ft_transfer_call` in a sequence of operations. The main issue I’m encountering …