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### **Is your feature request related to a problem? Please describe.**
- [x] engineReplaceModel stores file in RAM (fixed via IMG loading)
- [x] engineImportTexture stores textures in RAM (fixed via…
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**Describe the bug**
5 secs after games open it crashes at CStream::Open(char const*, unsigned int) at string_fortified.h:79:33
**To Reproduce**
Build and Launch
**Log**
```
Process 7482 lau…
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**port.config.rts= SerialPortRts.on** not working, I need to use **port.config=_config** to get effect on **rts** pin, Other most important things is, while we **set/reset TXD** using **start/end brea…
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Texture Error !
The texture on the whole map look like this.
`SetPixels32 can only be called on a RGBA32, BGRA32, ARGB32, RGB24, BGR24 or Alpha8 texture but is being called on TextureFormat(7)
Un…
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Is USB/TTL wire color scheme uniform enough to explicitly state "green RX" and "TX white" on lambda-x2 silkscreen (inverting TXRX)
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### Describe the bug
When calling engineFreeModel right after destroying custom loaded content associated with that ID causes following crash:
Version = 1.6-release-22388.0.000
Time = Thu May …
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I'm working on migrating from Urboot v7.7 to v8.0, and I just realized that for MegaCore, there are very few pre-compiled binaries for the ATmega640/1280/2560 for UART2 and UART3.
See here as an ex…
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When I want to compile the RX example, the compiler gives me following error (file dmx.cpp, line 191):
/ESP32-DMX/src/dmx.cpp:191:45: error: 'UART_SIGNAL_TXD_INV' was not declared in this scope
I…
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### Answers checklist.
- [X] I have read the documentation [ESP-IDF Programming Guide](https://docs.espressif.com/projects/esp-idf/en/latest/) and the issue is not addressed there.
- [X] I have up…
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See Issue #2 which contains a link to the schematics for the T-ZigBee board. However there is no clear path for a signal from the USB-C connector, through the DIP switches to the tlsr8258. RXD/TXD a…