-
A text editor that runs within a voxel.js world
This was sort of possible with [voxel-webview](https://github.com/deathcap/voxel-webview), embedding an ordinary HTML textarea, but this is better — a …
-
08-14-23:
Spawn a player for reference of player's size
Toggle on/off
Implement the scaling
Refactor the detection of voxel when raycasting
Make ironverse a library
Put the editor to tools/ folder
…
-
When the editor window is not focused and I click into the working area to focus goxel, I instantly paint a voxel. Would be great if the application would only paint when it's already focused.
-
Hello,
I am trying to use your build godot_titat_editor_013_win64, after settin uvmaps and trying to bake lightmap i have these errors:
```
Lightmap mesh
num_bounces 0
bounce_power 1
Found…
-
**Is your feature request related to a problem? Please describe.**
We need to document how to create voxel objects etc. I was so frustrated as i tried to place some voxels for the past ten-fifteen mi…
-
Hello @Zylann, i use latest windows build from Master builds (editor only) and latest voxel game demo (https://github.com/Zylann/voxelgame)
Here is problem:
![2020-11-10-19-35-21](https://user-ima…
-
Hi,
Thank you for developing such a great toolbox! I have two questions:
1) I'm currently analyzing fMRI data from a task consisting of four runs. I'm interested in comparing models that combine…
-
godot voxel has: «**Physics based collision** and raycast support» (raycast will be analyzed later)
The basics about [volume rendering](https://www.volume-gfx.com/volume-rendering/introduction/): «…
-
Godot: 4.0.alpha.custom_build.8243c7ab5
Voxel: 31a7ddbf838572e50415159a56720275f9523262
When I try to remove the noise texture from the voxel instancer in the attached project, Godot consumes 100%…
-
This is something that can be done with Blueprints already, so I assume its possible here. https://i.imgur.com/sOEUjGr.png
The feature would accomplish many things, but the situation I find myself …