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When declaring new contracts, verify them with starkscan.
We should do this in a generic way to support future verification implementations.
Here is the Starkscan API info:
JSON def:
https://g…
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# Compatibility Report
- Name of the game with compatibility issues: Star Trek Voyager: Elite Force
- Steam AppID of the game: Not on steam
## System Information
- 512 GB Steam Deck
- Proton v…
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I am using voyagerVersion = "1.1.0-alpha02" in my Kotlin multiplatform application and using the below dependencies in commonMain
```
// ScreenModel
implementation("cafe.adriel.voyager:voyager-sc…
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### Discipline Node Information
* **Delivering Node**: Ring-Moon Systems
* **NSSDCA Delivery Package**:
[voyagers_rss_jupiter_raw_v1.0_NSSDCA_20240228.tar.gz](https://github.com/NASA-PDS/opera…
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I'm trying to implement Screen Model and Hilt and I'm getting an error
Project: Android native
Libiry version: 1.1.0-alpha03
Kotlin: 1.9.0
hilt = "2.50"
Dependencies:
#======================…
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The docs state that the inheriting class of a Document must declare
```python
class ODMConfig(Document.ODMConfig):
allow_inheritance = False
```
However, that means there is no…
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**Describe the bug**
I'm using Precompose in an Android application, I however noticed each time I navigate to the same Scene that uses the same `ViewModel`, the same `ViewModel` instance is return…
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I am currently working on a project that uses Voyager for navigation. My application has a hierarchical structure of navigators and screens, which is causing an issue with state preservation.
Here’…
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Would it be possible to make an icon for the remaining Voyager uses like with castle Himenji or peacetower when visiting other cities in the neighbourhood?
Due to blocking of looting from Galatatowe…
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### Requirements
- [X] This is a bug report, and if not, please post to https://lemmy.ml/c/lemmy_support instead.
- [X] Please [check](https://github.com/LemmyNet/lemmy-ui/issues) to see if this issu…