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There is currently an issue while using Adobe Illustrator 28.7.1 to create VuMarks. When uploaded to the Target Manager, the VuMark-generated file is processed as failed and doesn't provide an error m…
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**Unity as a Library**
> Unity 2019.3 will add support for using Unity as a library controlled by native Android/Java and iOS/Objective C apps so you can easily insert AR and other Unity features.
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Fridolin Wild:
The more I look into the Quest 3 setup, the more I believe we should probably retire MRTk and use ARfoundation only. Do you happen to know if ARfoundation covers all our needs (it doe…
fwild updated
1 month ago
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**Summarize the bug:**
Area Target doesn't work after the iOS Unity App is re-opened after being paused, in background. According to Xcode debugging Vuforia stops and starts properly, but the target …
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**Summarize the bug:**
After upgrading from 10.22.5 to 10.25.4 runtime generated image targets are tracked with rotational and positional offset on HoloLens 2.
**Observed problem**
I have an …
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**Summarize your feature feedback**
A clear and concise summary of what your feature feedback is.
I have a png format image with RGB-16 bit color model sizing under 1mb, but it can't be added as an…
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**Summarize the bug:**
Custom MTG DB cannot load on UnityEdotor(2020.3.18f1 and 2023.2.20f1c1)
**Observed problem**
My Vuforia license is basic.
I created a new Database using MTG(10.22.5) with …
lbfff updated
2 months ago
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I create ModelRenderable with glb model file that contains a few skeleton animations. But animationDataCount is zero. Do you plan to support animations for glTF/GLB formats?
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Hi everyone,
I saw that Unity uses the 1.9 release of ARCore where Unreal is still on 1.7 (https://github.com/google-ar-unreal/UnrealEngine/releases).
For the need of a project which requires o…
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**Summarize the bug:**
`ObserverFactory.CreateImageTarget(string databasePath, string targetName)` throws exception on iOS, while `ObserverFactory.CreateImageTargetAsync(string databasePath, string…