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Hello,
the z-component of velocity of a wasp is always set to 15 in the object returned by radar function, regardless of what the wasp is doing.
The code below always writes out 15.
```
object was…
kajav updated
6 years ago
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I love, LOVE that mod and I'm making a save using Biotech, of wasps people using the Apinis as slaves. Anyway, I'm using the honey walls to make a hive, but they're traversable and break all the rooms…
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What it says on the tin.
First we need a way to get the in code names / keys of the mobs in the game.
Surface Slimes, Cold Slimes, Toxic Slimes, Magma Slimes, Wasps, Nukers, Heavies, Bosses, EM…
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![osa](https://user-images.githubusercontent.com/32435041/187410021-84e440c0-0ac9-4856-8966-7facabebe35d.jpg)
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Having some benchmarks with the native API will help to get the performance improvements with this library. Also, an eye candy to see graphs 😅
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Hi Scorzy, (love Idle ants 2 by the way)
Thanks for taking the time to look at this issue at least! (idea)
Since this feels similar to Shark Game which is about different Underwater life and thi…
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- [ ] Dark Oasis - HUD Memo for PB Guardian pickup
- [ ] Undertemple - Ensure PB Guardian pickup stays on room reload
- [ ] Sacred Bridge - Allow for activating the cannon after lowering the Dark Vi…
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### Describe the bug
Hostile and dangerous map specials, like giant wasp nests, bombs, and other such things can spawn on Isherwood map special tiles. This can lead to weird interactions that invol…
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[Marketplace](http://marketplace.xbox.com/ja-JP/Product/APOCALYPSE/66acd000-77fe-1000-9115-d802494607d5)
Tested on https://github.com/benvanik/xenia/commit/b5469b57bacdba11d13c9052fda9e2128abef5ba
…
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## Subtasks
- [ ] Car Sound
- [ ] Environment Sound
## Progress
- [x] Forest Ambiance Sound
- [ ] Urban Ambiance Sound
- [ ] Pedestrian Ambiance Sound
**Dynamic Car Sound**
- [ ] Car start
- [ ] …