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Hi all,
Work is underway for adding the new Varlamore weapons. Unfortunately, I am going out of town for the next few days, so progress on set bonuses and special attacks will have to take place afte…
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**Description:**
The Deadly Gladiator weapon vendor that used to be in Dal has had his inventory changed from full deadly weapons to the new Emblem of Ascension stuff, but Deadly weapons were complet…
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Commonly seen on bm_c2a2c.
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### Problem Description
There are weapons like Inhibitor Cannon, Grab-Strike, and Banisher Grav that pull or push targeted ships. However, there's no way to measure the effect, or compare between suc…
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everything here
https://cm-ss13.com/wiki/Marine_Equipment#Mercenary_or_Black_Ops_Equipment
specifically in mercenary or black ops equipment
some of this you can find on colonies randomly (NOT MARSO…
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Assert:weapons.cpp{1960}:Assertion Failed:iAmmoPickup!=0
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
ReHLDS version: 3.14.0.840-dev
Build date: 04:03:25 Aug 16 2024 (3779)
Build from:…
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After selecting the Loadout on Ground via Fast Config the armament screen is not updating and no weapons are shown.
The weapons are visible on the model but not on the MFD.
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Church Cannon and Wooden Shield are missing on weapon replace menu
Constable Gloves and Trousers also missing on armor replacement tab
Feature request:
Would it be possible to add replacement…
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In the weapons section at the top it says there are 52 guns in the game.