-
```
Wiimotes make nice control devices for robots.
This may require allowing multiple BT coonections to be useful.
```
Original issue reported on code.google.com by `damonkoh...@gmail.com` on 20 Se…
-
```
Wiimotes make nice control devices for robots.
This may require allowing multiple BT coonections to be useful.
```
Original issue reported on code.google.com by `damonkoh...@gmail.com` on 20 Se…
-
```
What new or enhanced feature are you proposing?
Hi there. For first I wanna thanx u for yr great job.
Tanx Tanx Tanx.
Well... my enhancement request is about the possibility to listen audio
tro…
-
```
It would be nice if the player sounds (getting hit, firing, jumping) came
from the wiimote.
```
Original issue reported on code.google.com by `prisms...@gmail.com` on 4 Jun 2008 at 7:09
-
```
What steps will reproduce the problem?
1. Run DML on a new Wii (the ones without GC support)
2. Load game, which works just fine by the way (tested luigi's mansion+MK:DD)
3. Try to use a classic c…
-
```
Wiimotes make nice control devices for robots.
This may require allowing multiple BT coonections to be useful.
```
Original issue reported on code.google.com by `damonkoh...@gmail.com` on 20 Se…
-
```
Wiimotes make nice control devices for robots.
This may require allowing multiple BT coonections to be useful.
```
Original issue reported on code.google.com by `damonkoh...@gmail.com` on 20 Se…
-
```
Wiimotes make nice control devices for robots.
This may require allowing multiple BT coonections to be useful.
```
Original issue reported on code.google.com by `damonkoh...@gmail.com` on 20 Se…
-
_From @GoogleCodeExporter on May 31, 2015 11:27_
```
Wiimotes make nice control devices for robots.
This may require allowing multiple BT coonections to be useful.
```
Original issue reported on c…
-
this is probably already covered by the godot input system/controller mapping, but the question is: is this mechanism extendable to the other functions of a wiimote (IR/accelerometer .etc). see #2