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There is another project on github which has a lot of mods for BOTW, maybe this can be ported for Edizon ?
https://github.com/marcrobledo/savegame-editors/blob/master/zelda-botw/zelda-botw.js
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[Someone on gbatemp](https://gbatemp.net/threads/xc2savenetthingy-a-xenoblade-chronicles-2-save-editor.512217/page-23#post-8302462) found out that the save of Torna was compressed with zlib.
Is it …
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i tried so many times edit Bayonetta save game with 010076F0049A2000.json but it don't "find" my files on edizon, im tried with config on here and the fixed one, but i don't have luck with that.. do i…
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I tried pressing - to see what Update did and it froze, and my .nro file is corrupted
Steps to reproduce the behavior:
1. Go in the hb menu
2. Click on EdiZon
3. Press -
4. See error
I was…
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**Describe the bug**
The step size in the bottom left corner of the GUI is not updated when scrolling to an item whose "stepSize" property is set to something different than 1.
**To Reproduce**
S…
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**Describe the bug**
press the "-" for a while for update, it seems nothing happened. Then get error that need me reboot and edizon get damaged, version back to 1.0.0. opening it will cause the reboo…
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After running Atmosphere with the files provided by SDSetup, I went into RCM to find that Atmosphere would not load. I had to manually get Atmosphere 0.8.2, add all the files to my SD card, and get th…
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#26, noahc3/SDSetupFiles#2
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```
/home/ch/Downloads/EdiZon/source/save.cpp: In function 's32 deleteDirRecursively(const char*, bool)':
/home/ch/Downloads/EdiZon/source/save.cpp:37:28: error: aggregate 'deleteDirRecursively(cons…
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Currently getting these warnings compiling the master branch.
```
lua_save_parser.cpp
aarch64-none-elf-g++ -MMD -MP -MF /home/ch/Downloads/EdiZon/build/lua_save_parser.d -g -Wall -O3 -ffuncti…