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### Description
Running 1.33.2 in a docker container.
I keep getting this error:
Severity ERROR
Label Plex.TV Metadata API
Message Failed tor etrieve watchlist items
Additional data
{
"errorM…
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One source of jittering not tackled by previous fixes is the fact that sprite offsets can cause graphics to be drawn at floats, even when the sprite itself is supposedly rendering at an integer.
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Seguindo a fórmula do Castlevania, a maioria das armas disponíveis ao jogador serão espadas do estilo stab (estocada reta(não confundir com as lanças, embora elas estejam presentes)). Esta situação, a…
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**System model:**
New 2DS XL & New 3DS XL
**SysNAND version (+emu/redNAND version if applicable):**
11.14.0-46J SysNAND
**Entrypoint (How/what you're using to boot Luma3DS):**
Boot9Stra…
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Some games like Castlevania: SotN can render at resolutions like 512x240. I'm going out on a limb here but I don't think that 1:1 was the PAR the developers had intended the game to be presented at.
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![IMG_3182](https://github.com/user-attachments/assets/75cc74a2-e5a1-4a01-b6dc-241cf9371db6)
**tonyhax version**: latest stable version
**Installation method**: using freemcboot on PS2 with ula…
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Tell me if it`s a CONFIG problem
I couldn`t find anything that would decrease this issue
Whenever i boot up a game, my CPU usage spikes to a 100% (in the process manager, it consume up to 40% to 5…
Siaok updated
1 month ago
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When trying to launch any file (I've tried several 8xp and 8xg file types) on OSX, I get a blank screen. Retroarch isn't hung, but the core appears to be.
Log with debug on in core options:
```
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Greetings, reporting a bug that affects Akumajou Dracula X (Japan) (v1.2) with the following software configuration:
Retroarch 1.9.1
Beetle PSX HW (0.9.44.1 9589ddd)
Using the vulkan hardware ren…
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![image](https://user-images.githubusercontent.com/33537916/39078642-9eb27cb8-4536-11e8-9caa-a140163a897a.png)
Map: ze_LOTR_Minas_Tirith_v3_3_ps38
I think you update soon !