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## NavigationDrawer Issues
This is an umbrella issue to collect multiple new and known issues with the `NavigationDrawer`. The here reported new issues may later, if so desired, be added as individ…
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Current State: opt-in via `experiments.css: true`
Explainer (not everything is implemented yet):
* `experiments.css: true` enables the native css support in webpack
* This will be enabled by de…
sokra updated
11 hours ago
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I've been poking around Windows animation lag and wanna share the results.
This only concerns animation achieved via the use of `rate` facet, and can likely be avoided via `do-events/no-wait` running…
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```
game: Castlevania Legacy of Darkness
The flame effect, RiceVideo Plugin can dump/load 8 texture,
but Glide64 Plugin dump/load only 2 texture.
I ues Glide64 WIP Nov17 2010.
In addition to the f…
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```
game: Castlevania Legacy of Darkness
The flame effect, RiceVideo Plugin can dump/load 8 texture,
but Glide64 Plugin dump/load only 2 texture.
I ues Glide64 WIP Nov17 2010.
In addition to the f…
-
```
game: Castlevania Legacy of Darkness
The flame effect, RiceVideo Plugin can dump/load 8 texture,
but Glide64 Plugin dump/load only 2 texture.
I ues Glide64 WIP Nov17 2010.
In addition to the f…
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### Motivation:
UX is a language about construction of objects and establishment of their relationships. As UX documents increase in complexity the depth of these relationships has the side effect of…
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Add a new kind of sprite/document/project/scene/movie (maybe related to #126, #184) that could act like a container of other animations. We could add instances of other animations/loops and move them …
dacap updated
1 month ago
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> Please give a brief but clear explanation of what the issue is. Let us know what the behaviour you expect is, and what is actually happening. Let us know what operating system you are running on, an…