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**Describe/name the existing feature this suggestion relates to**
Guns, snipers, other long range weapons
**Describe the change or feature you think would be good to see**
A config option to disa…
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Bots are unable to hit the target with 'EnergyTurret' at long distances because static aim error is too high... Though bots set the aim precisely enough, actual hit location is always significantly bi…
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### Describe the bug
Hey,
I setup the sniper but when i turn off my discord or pc.The token changes automaticly so the discord sniper bot stop working 'error not valid token' can you please help m…
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Not actually necessary, but should be nice to have an audio feedback when using those weapons
It would add **IMMERSION** to the mod
EDIT: The reload sound should play when the weapon is ready to s…
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### Describe the bug
so when I have discord on which I want to snipe discord nitro I copy the token and paste it into sniper it works but if I turn off sniper and I logout from discord then when I tu…
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I've got a group of soldiers. I'd like to set default weapon as assault rifle, say, and then have another priority tag for applying snipers and heavy weapons and so on. Obviously, that means I don't…
sdfg2 updated
2 years ago
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### Describe the bug
Hey all, just wanted to mention that UptimeRobot is no longer supporting repl.it links starting April 1 (Past already).
I was wondering if anyone knows any **free** alternativ…
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# Changes to be in v1.3.23 #
## New Features ##
- [x] **Damage Falloff** (dmg for projectiles reduced beyond max range until they do 0 dmg). Take the formula `y=5*((r)^x)`, where r is the rate o…
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### Name
KodaDot: Moonsama Integration
As Kodadot, we've started implementation with various NFT standards in Dotsama ecosystem, with Moonsama it was a challenging opportunity for us to incorporat…
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I strongly feel this should be settable as a percentage: set it to 80% to have an 80% chance rolled at the start of the game that dead people can see roles. This could be EXTREMELY useful as a sustai…