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I'm Using unity 2020.3.43f
Qonversion version https://github.com/qonversion/unity-sdk.git#8.1.1
When I build APK I have problem as : (I can't fix this bug) Please help me.Thank you so much!
Com…
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重现步骤:
1、先把Library/AtlasCache里面的文件都删除
2、打包AssetBundle
3、会发现每个子进程的日志(log_0.txt、log_1.txt)里面都有“Processing Atlas”,而且数量都等于工程中的图集数量。应该是重复打包图集了。耗时很长。
环境:unity2020.1.17,Sprite Atlas V1,BuildTarget是Andro…
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I am unsure if it's because the structure changed with a new update, or if I'm doing something wrong, but the editor gets the following error when trying to load the base character moveset, while load…
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倾斜摄影加载失败,在OnCesium3DTilesetLoadFailure里面销毁承载Cesium3DTileset的GameObject时会崩溃。
崩溃信息大致如下:
Obtained 24 stack frames
0x00007ffb330cf4ba (CesiumForUnityNative-Runtime) DotNet_CesiumForUnity_CesiumBing…
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There seems to be a big performance hit when loading a Cesium for Unity scene in VR, at least if it's using the XR Interaction toolkit.
This can be observed in the VR01 sample scene - opening the …
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Error when importing package, not compiling.
> Library\PackageCache\com.e7.notch-solution@35d64ddef6\Editor\Simulator\NotchSimulator.cs(433,55): error CS0246: The type or namespace name 'PrefabStag…
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Hello, I've been running into an issue with terrain in Unity 2020.1.1, 2020.1.2 and 2020.1.3 that appears to be stemming from unity-xr-plugin.
The editor consistently crashes when the xr provider i…
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不过,通过修改Mono.Cecil过滤掉这些dll可以解决
我就提一下~~~
```
AssemblyResolutionException: Failed to resolve assembly: 'Sirenix.OdinInspector.Attributes, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'
Mono.C…
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Gradle build fails if the GPGS package is on my Unity project.
I've tried using 0.9.50 and 0.9.45, with no difference.
"Google play services" is installed on the SDK manager.
These are the build …
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When upgrading unity, or opening the project for the first time, tiltbrush models always fail to import properly. After initial import has completed, we then need to reimport all the tiltbrush assets …