-
```
What steps will reproduce the problem?
1. cfg 71 mod 31
2. dml 1.3
3. eternal darkness retail disk JPN version
What is the expected output? What do you see instead?
I have a second round save of…
-
```
What steps will reproduce the problem?
1. cfg 71 mod 31
2. dml 1.3
3. eternal darkness retail disk JPN version
What is the expected output? What do you see instead?
I have a second round save of…
-
```
What steps will reproduce the problem?
1. cfg 71 mod 31
2. dml 1.3
3. eternal darkness retail disk JPN version
What is the expected output? What do you see instead?
I have a second round save of…
-
When ImmediatelyFast is installed, a Draconic Evolution Shield and any armor piece that has transparent pixels makes the transparent pixels render at full opacity.
This was tested using Draconic Ev…
-
@rkistner
For auto flash light you doing isAutoFlashLightEnabled(boolean), and for this you using light sensor and if darkness density is 45.0f (will turn of flash) and 450.0f will turn off flash, i …
-
Repro steps:
- Log as a GM in: **Atropos Battle Map - Forest Cabin**
- Verify that **preview canvas sound** is toggled off
- Put scene darkness level to 1
- Place 2 tokens on the scene
- Select …
-
### Current Behavior
Once caught, XD001 is handled identically to other shadow pokemon and is equally easy to purify.
### Improved Behavior
Making it more difficult to purify XD001 than other shado…
-
[Coursera](https://www.coursera.org/learn/visual-perception/home/welcome)
- [x] Background
- [ ] Seeing lightness, Darkness and Color
- [ ] Seeing Space
- [ ] Seeing Motion
- [ ] Summing up
-
How to adjust curvature for the shaders? I am trying out Warcraft 2: Tides of Darkness...
-
Problem code:
@client.event
async def on_member_ban(gld, usr):
await asyncio.sleep(0.5)
found_entry = None
async for entry in gld.audit_logs(limit = 50, action =…