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Are bitwise operations included in the Lua implementation? I'm not sure if JContainers uses lua 5.2 or 5.3 (or other?) but bit32.bxor(x,y), x & y etc output errors in the log. I tried the following:
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After playing blackjack for some time I get two errors in the papyrus log. The papyrus errors are `Stack too deep` and `Assigning None to a non-object variable`. When these errors occur the buttonhint…
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Currently there is this Papyrus function from JC:
```
Form function getForm(Int object, Int index, Form default=None) global native
```
Which can be used also to walk an array and get at the end `…
ryobg updated
6 years ago
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I would like to test various expressions and print out the results to debug my lua scripts - but print() doesn't appear to print to the Skyrim console nor the JC log. Is this output going somewhere el…
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(for the records, I have not been able to reproduce the problem since I actually added items to the mentioned layers)
In a project, I have observed a strange behaviour in the editing interface while …
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An RTS Style fog of war.
**EXPECTED RESULTS:**
_A functional fog of war implemented in the gameplay to make the game more difficult for the player. It will hide all the map so te player will ha…
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OnInit only occurs once ever during the entire lifetime of a script. The problem is likely the function `OnInit` on the [Games:Shared:UI:Display](https://github.com/Scrivener07/FO4_Games/blob/66bf0165…
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Ok, the first version for trials was released
https://github.com/ryobg/JContainers/releases/tag/v4.0.0-alpha
The next milestone is to gather enough volunteers willing to try it out and together …
ryobg updated
6 years ago
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The player adds a soul to a pedestal and the creature held in the soul stone is displayed.
- Include variants of the same creature, such as various dragons. Allow the player to display one of ever…
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Pulling items from the user's inventory is a pain in the ass. Instead, pull everything from a nearby designated chest.
- [x] Look at what script is attached to the alchemy table, smithing tables, and…