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请问本项目您还在维护吗?
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# The issue
When 2.4 released, I immediately ran into an issue on my Linux system where the audio would either drop out at some random point and then never come back or be absent from the moment th…
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**Describe the bug**
When running the game at small and unusual screen resolutions like 320x200 or 400x300 (not the in game resolution), the window doesn't appear after selecting the WAD file.
W…
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i`ve been able to get this working fine with any RDP server, win10 window server 2019, but it will not work with any Windows Server that had been abled for RDS (remote Desktop Services). it fails to c…
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Command:
```
test/testautomation --filter render_testBlendModes --renderer vulkan
```
Grepping `Failed`, these assertions fail:
```
ERROR: 07/28/24 03:58:34: Assert 'Checking render XRGB colo…
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In the i3 window manager, when switching from one workspace to the workspace with an SDL application running, SDL emits the `SDL_WINDOWEVENT_EXPOSED` event. (I'm guessing this happens in other X deskt…
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As inlined below
```
In file included from /tmp/SDL_mixer/src/codecs/minimp3/minimp3_ex.h:10,
from /tmp/SDL_mixer/src/codecs/music_minimp3.c:29:
In function 'L3_decode_scalefact…
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你好!SDL2/SDL.h头文件怎么获取? 谢谢!
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The old SDL_SetWindowGrab()/SDL_WarpMouse()/relative mouse move method is unreliable and broken on some platforms. We should wrap the new SDL_SetRelativeMouseMode() call instead, which supposedly does…
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My game (rustyhex) needs some text. ;)
Will do this myself in some future (once I find some time) if no one else is going to do it faster.