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This is not really dhewm's problem as in legacy Doom3 code it is not working also.
But as cvar "net_clientMaxRate" does nothing, maybe we could change it's description in order to avoid trying to use …
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Hi,
I am trying to get network game look identical to singleplayer with no luck.
Blood from players and FX particles are only shown on server side.
Can it be related to ASYNC_WRITE_PVS? I tried both v…
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Hi,
I'm busy porting all Quake 4 content for use in Doom 3.
Quake 4 recognizes additional tags in material, soundshader and animation definitions. This requires the unrecognized tags to be comme…
ghost updated
5 years ago
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### Background
**Version of Chocolate Doom:** 2.2.1, installed from Canonical packages.
**Operating System and version:** Linux 4.15.0-36-generic #39~16.04.1-Ubuntu SMP Tue Sep 25 08:59:23 UTC 201…
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When I run vanilla Doom 3 on my GeForce GTX 560 Ti (running at factory specs), everything is fine, but when I build and run your fork, I have no shadows. Nothing else in the renderer seems to have cha…
ghost updated
5 years ago
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Hi Daniel,
First of all, thank you for your work on dhewm3. I've been using it for a while on Linux, and it works great. Much better than id's original Doom 3 binary, that's for sure. :)
I've always…
ghost updated
5 years ago
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Hello. I have old laptop TOSHIBA Satellite A300-15D with AMD HD3650 Mobility video card. When I tried to play on Fedora with opensource driver (Radeon), game has little freezes when I moved mouse. Tha…
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Hey,
I was doing some spring cleaning in the applications directory that automatically compiles code and saw yours did not compile.
```
/home/vloup/applications/doom3/RBDOOM-3-BFG/doomclassic/d…
vloup updated
6 years ago
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Hi. Recently discovered dhewm3 after the original(?) doom3 client wouldn't run on my Fedora 24 (64 bit) installation. I run Gnome under Wayland as X gives me tearing when playing videos. Most seems to…
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Current GIT does not compile in macOS.
I am proposing a few changes to CMakeLists.txt after the details
Details:
cmake creates macOS (x86_64) makefiles OK, but compilation fails because **plat…