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In case there's not enough space for players to move all around the play area, this button (placed somewhere visible on each side) lets players teleport between the front and back sides of the TV stan…
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MRTK needs to support projects that were begun as an AR Foundation project.
Components that expect specifically named hierarchy objects (ex: MixedRealityPlayspace) should also support the AR Founda…
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**Describe the bug**
I cannot hide the chaperone. I setup my room and drew boundaries. When I sit on my couch, it shows me outside the boundaries of my play space. I tried to disable it by using "…
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When testing the play space move, turn, and gravity setting in VRchat, it would work for maybe half a second before it starts stuttering before the actual place/rotation in game and the place that a…
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1. create a Java file with some compile error
2. run `buildTarget/compile` over BSP in bloop
3. Bloop will send an empty `build/publishDiagnostics`
```json
{
"jsonrpc": "2.0",
"method": "b…
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I'm testing from yesterday. I have to admit it works better than original ALVR. Big congrats.
There is one thing that is missing from original ALVR and that is fix for players height. It was in Oth…
sitte updated
4 years ago
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# XRTK - Mixed Reality Toolkit Feature Request
## Is your feature request related to a problem? Please describe
Opening a new feature request as part of the general Arfoundation support discusse…
FejZa updated
5 years ago
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**Describe the bug**
Advanced settings refuses to start when i start up steam vr, even though i've set it to start with steam vr, and even though i launch it after steam vr launched, none of the thin…
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## Describe the bug
This one is my bad, I missed it when fixing up other SpatialMesh issues with Playspace transform.
When the WindowsMixedRealitySpatialMeshObserver sets the ObserverVolume, it …