-
Hardware: Oculus Rift
Version: 1.3
Steam: Steam VR beta branch openvr-inputemulator-temporary
Profile is not saving the controller in "Controller Binding" and it only saves it for the left one.
-
Is there a way you could make something for oculus on windows? to disable telemetry, bloatware and stuff like that on windows?, i own a oculus rift cv1, and im always seeing problems with the app, blo…
-
Should probably be implemented in abstract_level.gd.
During the wave:
- [x] spawn a given amount of enemies at various places (left, right, top).
- [x] a counter in the HUD should show the number…
-
Seems logical .. any open rifts, portals would be useful ..
-
As I haven't been able to get any more information on this issue, I will just open this Issue here without much more information.
Using the Oculus Rift CV1 with SteamVR in Direct Mode has the image…
-
Tried building from the source following instructions, but it fails on linking stage :( (although I was doing release build, not debug build and x64 if that makes any difference)
I went over includ…
-
Considering that GLES support already exists, it would be nice to see Neverball on Android.
Also, we live in the age of $10 Android-based VR headsets. It would be really nice to see Neverball supp…
-
Would like to use Filament in a Daydream / Oculus GO / Rift project. Is stereo supported along with multiview and other optimizations ?
-
Vignette 7 à 8 :
[Maladies fébriles.xlsx](https://github.com/SwissTPH/cdss_tchad/files/10883508/Maladies.febriles.xlsx)
Le test en utilisant les vignettes 7 et 8 n'aboutissent pas au diagnostics "S…
-
On this site http://www.tomshw.it/news/half-life-2-la-city-17-prende-vita-con-l-unreal-engine-4-e-l-oculus-rift-70682 with version 0.3.9 the translation bubble is truncated:
![half](https://cloud.git…