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We will need to research/reverse the use of scaleform/ui_screens. If we plan on replacing the entire menu system, we will need to know how to invoke previous functions/code to mimic the same behavior.…
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Whever I try to spectate a live game which is not started yet and it's in the pick/ban stage, the client crashes. Not entirely sure if that's the requirement for the crash, but as I observed, in a lar…
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Disabling Scaleform gives me about 120 FPS, while enabling it gives me about 30 FPS.
[System info](https://gist.github.com/vitorhnn/e1ab55145eff232bc45a8054ac98f7ea)
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I'm experiencing very low frame rates inside of Dota2 Reborn.
http://i.imgur.com/lPJ5JeE.jpg 15-20fps. My video settings are the same as on the main client where I easily get between 115 and 120fps.
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Could not narrow it down to specific things, but there needs to be some form of precaching, players with slow hard-drives sometimes can never get into the game due to this.
I suppose this might hap…
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Panorama and Lua based API's that ask Scaleform to read or write to a kv file and return the value to Lua (with systems in place to send it back to panorama if needed)
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The UI timers shown are inaccurate. The most obvious one would be the round timer where the round typically ends when the timer shows 2 seconds. I think this gets worse as the game goes on but cannot …
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This feature is like the player's local archives, which is very important for any game, so that players can make their own settings, rather than starting the game everyone is the same as the initial s…
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There are lots of little artifacts all over the screen, it was difficult to capture on a still image.
The artifacts constantly flicker, so it doesn't look that bad in a still image but is very annoyin…
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It's crashing randomly while doing something in the main interface or while connecting to a match, trying to demo a hero or trying to watch a game.
I've attached two dump files:
[dump files.zip](h…