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- [ ] リファクタリング(texcoordsを付与していけるような状況にない)
- [ ] 3DTiles sinkを参考にmaterials・textures・imagesの処理をglTF sinkに追加
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I have printed some logs in `TilesetJsonLoader.cpp/parseExternalTilesetInWorkerThread` method, and I found some strange things, codes like below:
`const auto& tileUrl = pCompletedRequest->url();
std…
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In Blender V4.02 application, by using the Addon Blosm v1.0 , I have tried to import data of Google 3D MAP Tiles,
but this action was blocked with the Error message:
"Unable to process the root UR…
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**Describe the bug**
I used osgearth to load local 3DTiles, found the performance of load and render is very slowly. I try to use CesiumJS to load the same 3DTiles, the performance is better than osg…
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I've noticed today that there is a visual noise on the Cesium3DTiles (its very hard to see, kind of white noise/ pixel artifacts):
https://github.com/CesiumGS/cesium-unreal/assets/1744939/8fe1da6b-…
ftrx updated
4 months ago
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Hello, I would like to ask how to solve the problem of merging two 3DTiles data and loading them in Cesium. However, there is clearly a gap in the merged 3DTiles. Have you ever encountered this proble…
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![image](https://github.com/maptalks/issues/assets/13678919/a1292e0f-4573-450d-9377-4c4a21fcb392)
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- [x] テーブルごとにファイルを分割 #319
- [ ] リファクタリング
- [ ] array offset bufferへの対応
- [ ] 3DTiles sinkへの適用(?)
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Just downloaded the first release and Avast antivirus detects the exe as a potential threat.