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Hello,
I tried to use it, but doesn't appears in in the reporting folder.
This is my configuration:
``` javascript
'use strict';
var path = require('path');
var webpack = require('webpack');
modul…
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i cant use use it
here is my code :
tile map created with Tiled and works good with phasers default tile map renderer(but its slow when i use it with camera.follow )
``` js
var layer;
var map;
var…
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Tried to add this plugin to phaser and using
game.add.plugin(Phaser.Plugin.Tiled);
and I get this error and a completely dark,blank game page.
TypeError: Cannot read property 'plugin' of null
…
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In one of my game, I have an issue when I restart my state, the position of the player is wrong. I spent a long time to isolate the bug and create a minimal example here: http://phaser.io/sandbox/SUEw…
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In it's current state, Phaser has 4 built-in physics implementations that you can use and you're bound to use only them. I'd like to use a different engine, or write my own custom implementation of an…
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Hi guys, I'm testing the starstruck example with cocoonjs and I want it to look good on all devices, I'm trying to use `game.world.scale` to achieve it, the render is ok, but the collision detection s…
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It seems like `setPolygon` was removed from the `body` in arcade physics, in Phaser 2.0. Is there a substitute?
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The bug occurs in the processing of pressing three keys at once and one of them SPACE. One of the necessary actions linked to the key not working. In the example http://phaser.io/examples/v2/arcade-ph…
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We are running a contest on our portals over the Easter weekend (so this issue might not be solved in time, but for future reference...), which is a game based on Phaser. You can find the game here ht…
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Hello!
Love the project, bravo!
I was wondering if there are any example games / boilerplate for seeing this plugin in action / something to kickstart my own game prototype?
I'm new to phaser bu…