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Currently I don't see any way to retrieve a listing of active voice handles on either the soloud object itself or the voice groups.
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**Introductory Information:**
[X3DAudio](https://msdn.microsoft.com/en-us/library/windows/desktop/ee415717(v=vs.85).aspx) is Microsoft's library to calculate output matrices for XAudio2 voices to c…
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This is a bindings library to [SoLoud](http://sol.gfxile.net/soloud/) which allows easy cross-platform mixing and playback.
Author: Nicolas Hafner
Source: https://github.com/Shirakumo/cl-soloud
D…
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I'm a beginner,and i have no idea about how to get audio working on the vita.The audio sample is not enough for me.Can you add a sample about:
1.Load the audio file's audio data into a buffer (someh…
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First, `> ./fips gen` works well.
Then `> ./fips make yakcapp` give errors:
`> ./fips make yakcapp
=== dependency: 'oryol':
dir '/home/takis/tmp/oryol' exists
=== dependency: 'fips-unittestpp':
…
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Not working:
- [x] Android
- [x] Windows
Not tested:
- [x] iOS
- [x] Linux
Other problems:
- [ ] Windows VC runtime is throwing asserts in isalpha() when loading MOD files
- [ ] Windows browsers hav…
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A lot of classes should be subclassable through a C API. Specifically, the following superclasses need this functionality extension:
* `SoLoud::AudioSource`
* `SoLoud::Filter`
* `SoLoud::AudioCol…
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Hi Floooh,
In your [Design manifesto](https://github.com/floooh/oryol/blob/master/doc/DESIGN-MANIFESTO.md) you mentioned that you have chosen C++ '_because Rust is not yet ready to replace C++_'.
Ou…
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I am new to sound libraries and couldn't figure how to do this.
I load a wav file to SoLoud::Wav then I play it with play function of Soloud. Hover if I play same sample twice, it simple mutes its …
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When trying to compile the module under linux 64bit it fails
```
./bmk makeapp -t console -r -x "/BlitzMax/mod/bah.mod/soloud.mod/examples/simplest.bmx"
[ 1%] Compiling:soloud_modplug.cpp
[ 2%] Com…
GWRon updated
8 years ago