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Following the instructions in the README and running this command:
ue4 conan generate
Results in the following error:
BuildException: One or more of the modules specified using the '-…
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Output of the `ue4-docker info` command:
```
ue4-docker version: 0.0.28
Operating system: Linux (Ubuntu 19.04, 5.0.0-13-generic)
Docker daemon version: 19.03.0-beta3
NVID…
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Can we add the AngryBots demo back to the demo page to live alongside the Tanks demo?
Maybe we can add even more demos if there are some available?
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Hello i have an issue, i can't compile application in ue4 editor i use (SocketIO 0.6.4 and ue version - 4.17 )
`error LNK2019: __declspec(dllimport) public: static class FString __cdecl USIOJConver…
vttry updated
5 years ago
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My team is working on a data-intensity project with AirSim environment. We really want a AirLib for Linux so we can work with headless mode on clusters, but it seems no way to make it now. When will y…
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I executed `./run-demo-janus.sh` to run this demo, but i got following error in step `RUN cmake -DCMAKE_BUILD_TYPE=Release .. && cmake --build .`:
> CMake Error at /usr/share/cmake-3.10/Modules/CMa…
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**Godot version:**
Master 3.2.x
**OS/device including version:**
Windows 10
**Issue description:**
If you follow my steps for building android templates for godot mono [here](https://idio…
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Any Nix expression that refers to the impure path `/bin/sh` should be fixed to use `${stdenv.shell}` (which can be assumed to be Bash).
Potential offenders are (determined by `for n in $(grep -Rl /…
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Hi @ffulin
I've tried to distribute build at maximum and set WorkerConnectionLimit=40 via settings
```
Settings
{
.WorkerConnectionLimit = 40
}
```
According to info present on build…
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While using UnrealEngine preview branch, I'm seeing the below error after adding the plugin to a project and compiling.
This is on a linux machine, ubuntu 18.04. The wchar.h file is part of the new …