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While testing the fix proposed in pull request #189 I found that mod data was not persisting between game loads. After saving and quitting, then reloading the game, I found that I had to spend an hour…
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**Describe the bug**
When I apply a patch that consists of a prefix and a postfix, where a __state parameter is used to share data between the prefix and postfix.
Further Investigation showed th…
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### Software information
- Game: Seven: The Days Long Gone
- Version: 1.0.2
### System information
- GPU: Nvidia Geforce GTX 650
- Driver: Nvidia proprietary driver 390.25.0
- Wine version: wine…
mmtrt updated
5 years ago
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Please, don't have these settings also saved to the game save, it's a real bummer to set up the values when many road types (and tracks as well) are downloaded.
When a player decides to have specifi…
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In the current code, there are a lot of such constructs:
```
#if DEBUG
if (debug)
Log._Debug("Whatever");
#endif
```
They are sometimes repeated very often, after each line (e.g…
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In vanilla game, pedestrians would generally prefer to use ped bridge or tunnel where available. This was great way from stopping them crossing roads at busy junctions.
However, with TM:PE it seems…
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Hi,
I would like you to thank you for your amazing work. There is a Issue. I intalled the mod manually and Cities Skylines actually read it perfectly, the mod was suscesfully installed but there is…
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**Game information**
Cities Skylines
**Distribution name and version where applicable**
Fedora 28
**Flatpak info**
Flatpak 1.0.2
nvidia-396-45
**Problem description**
Game fails to load …
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Hi
I am trying to mod Cities Skylines and came across your lib last week replacing Detours.
Just testing I am prefixing a simple function however a System.InvalidProgramException exeption is throw…
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Hello, I'd like to know wether you are planning to implement a feature to mass export all the textures from a scene? And some more features like exporting scene geometry (into obj or some other more a…