-
```
I implemented the convex hull algorithm of Preparata and Hong. This has a time
complexity of
O(n log n), which is much better than what is currently implemented (although I
do not know the
exa…
-
``` python
imp = _localimport('numpy-1.10.4-py2.7-win-amd64-vs090')
with imp:
import numpy
arr = numpy.array([1, 2, 3])
print(arr)
assert 'numpy' not in sys.modules
with imp:
print('>>…
-
I'm running the converter on windows and its not including relative paths to my texture file/material.
Here is a zip with the super simple fbx file and the texture jpg
https://drive.google.com/file/d…
-
```
I implemented the convex hull algorithm of Preparata and Hong. This has a time
complexity of
O(n log n), which is much better than what is currently implemented (although I
do not know the
exa…
-
```
I implemented the convex hull algorithm of Preparata and Hong. This has a time
complexity of
O(n log n), which is much better than what is currently implemented (although I
do not know the
exa…
-
```
Basically, when I import the 3D object it imports but without textures, I have
manually select textures for the objects, is there anyway to avoid this
problem? and just import the obj?
```
Ori…
-
```
I implemented the convex hull algorithm of Preparata and Hong. This has a time
complexity of
O(n log n), which is much better than what is currently implemented (although I
do not know the
exa…
-
```
I implemented the convex hull algorithm of Preparata and Hong. This has a time
complexity of
O(n log n), which is much better than what is currently implemented (although I
do not know the
exa…
-
```
Hey there, before I come to this issue I just wanted to say that realy
appreciate your work and your helping me and others a lot :D
So there is a problem that the torches dont seam to have polyg…
-
```
I implemented the convex hull algorithm of Preparata and Hong. This has a time
complexity of
O(n log n), which is much better than what is currently implemented (although I
do not know the
exa…