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I was able to get Attract mode setup and fixed the game names to be Names and not filenames. I can start the Mame emulator separately and play the games just fine.
Now with Attract Mode it acts …
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Have you looked into merging code from modern MAME back into kekko's patch? My understanding is when MAME developer tedgreen came along to work on Midway Seattle, etc. hardware he made a number of cha…
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```
What steps will reproduce the problem?
1. Configure mame collection
2. import games
3. try to launch
What is the expected output? What do you see instead?
When I launch a game I see the % counter…
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I've been trying to get `mame2016-libretro` building under `mingw64.exe` (rather than the MSYS2-based `win32env` shell), which has required me to pull in the latest stable version (version 1115 (commi…
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MAME 0.226, compiled from source on PopOS 20.04 (Ubuntu-based distro). This is somehow related to #7309 but it doesn't work properly.
The setup used to reproduce is a triple-monitor setup, with 3 m…
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Mame has silently changed the layout spec and the video_layout module needs updating
https://docs.mamedev.org/techspecs/layout_files.html
I can make changes but would rather drop support for the o…
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I'm working on a vscode extension to attach to MAME though the MAME gdbstub.
I.e. I start MAME with
~~~
./mame -window -debugger gdbstub -debug -debugger_port 12000 -verbose
~~~
MAME version…
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Request MAME be added to the Switch Build. So far MAME2003 works perfectly regardless of Roms that are perfect for that specific Build. But if the later Cores (2010, 2014, 2015, 2016, or Current) were…
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Hi,
did anybody try the current MAME release 0.230 (as of April 2021)?
I'm getting the following error: "[LUA ERROR] in run: ./Plugins/boot.lua:27: attempt to call a sol.emu_options * value (met…
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# First and foremost consider this:
- Only RetroArch bugs should be filed here. Not core bugs or game bugs
- This is not a forum or a help section, this is strictly developer oriented
## Descript…