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There are several variations of workflows related to Image Based Lighting (IBL), used in the GlobalSkylight (IBL) and HDRiSkybox components.
There are a number of naming conventions that determine …
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**Describe the bug**
It has been observed that closing Script Canvas crashes the Editor. This issue occurs with and without a script opened in the Script Canvas.
Please refer to the attached video…
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Performance Issues Inside the Editor
Performance in the editor is not great. A lot of functions take 2-3 secs (or more) for the editor to respond in a full scene (and even in smaller scenes). Turni…
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**Describe the bug**
Trying to build basic Source engine type configuration of O3DE with `cmake --build build/windows --target Editor --config profile -- -m` command can fail on certain machines due …
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**Describe the bug**
An automated test in the O3DE-stabilization_2305_nightly-installer and O3DE-development_nightly-installer job is failing tests while running the editor.
**Failed Jenkins Job I…
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[Migrated from JIRA LYN-11026]
Some checkboxes in Animation Editor preferences reset to their default settings after closing Animation Editor or O3DE Editor:
* “Auto load last workspace” resets…
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## Describe the issue
https://github.com/o3de/o3de.org/pull/1757
/learning-guide/tutorials/rendering/vegetation-bending-tutorial/
This topic proved far too challenging to review in a PR so th…
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```
===> Performing out-of-source build
/bin/mkdir -p /disk-samsung/freebsd-ports/games/o3de/work/.build
-- The C compiler identification is Clang 12.0.1
-- The CXX compiler identification is Cla…
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## Describe the issue
The asset types page here https://o3de.org/docs/user-guide/assets/asset-types/ is incomplete
Here is a more complete list of source assets supported by the engine and gems:…
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**Describe the bug**
After leaving Game Mode the option to Redo actions is no longer available.
**Steps to reproduce**
Steps to reproduce the behavior:
1. Change anything in the Editor.
2. Sele…