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Hello again
Last week I reported issue #53, which was solved with the new 2.8 release. After adapting my code to the new release, I now face another issue. After the texture is retrieved for the fi…
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I built redner with the following setup:
- Ubuntu 16.04
- gcc 7.4.0
- NVIDIA Driver Version: 410.78
- CUDA 10.0
- Optix 5.1.1
- Embree 3.2.3
- Python 3.7.3
- PyTorch 1.1 (tried both stable and…
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i am getting this error
Severity Code Description Project Path File Line Suppression State
Error MSB8036 The Windows SDK version 10.0.17763.0 was not found. Install the required version of Windows S…
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Sorry for the list of (direct) questions, but I was reading the docs somewhat more closely and was wondering about the points below:
> Data
>
> OSPData ospNewData(...., const void *source, const …
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when i run any of the tutorials i get a Runtime error:
```
Traceback (most recent call last):
File "tutorials/02_pose_estimation.py", line 84, in
img = render(0, *scene_args)
File "/home…
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Hello,
First of all, I would like to thank you for all your efforts! Your project seems to be the only one alive project dedicated to Three.js **photorealistc** rendering.
As for my question, i…
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I've changed pc, the same scene same parameter with old pc it's all ok, in the new pc after 50 frames ospray show three line:
#osp:PT: out of memory for shadingContext allocation!
#osp:PT: out of me…
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We need to ignore the intersections that don't pass medium priority check in `Tracer::do_trace` and `Tracer::do_trace_between` just like we already do that in [pathtracer.h](https://github.com/applese…
biart updated
6 years ago
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This is most likely an issue that Unity Tech will have to fix, but listing it here so people will know it is a known issue. My bug report to Unity is Case 1059906.
### Environment
* Source of…