-
```
What steps will reproduce the problem?
1. run the noisy.py example (or any pyglet app)
Expected:
the simple example running.
Happened:
instant crash with traceback.
Paste in the traceback or err…
-
```
What steps will reproduce the problem?
1. run the noisy.py example (or any pyglet app)
Expected:
the simple example running.
Happened:
instant crash with traceback.
Paste in the traceback or err…
-
```
What steps will reproduce the problem?
1. run this script
import pyglet
window = pyglet.window.Window()
label = pyglet.text.Label('Hello, world',
font_name='Times New Rom…
-
```
What steps will reproduce the problem?
1. run this script
import pyglet
window = pyglet.window.Window()
label = pyglet.text.Label('Hello, world',
font_name='Times New Rom…
-
```
Have you tried Pyglet 1.2 alpha1 or the repository code?
I am currently using the latest repository code as of a few days ago. I tried
searching for other reports on this but I haven
What steps…
-
```
Have you tried Pyglet 1.2 alpha1 or the repository code?
I am currently using the latest repository code as of a few days ago. I tried
searching for other reports on this but I haven
What steps…
-
```
What steps will reproduce the problem?
1. run the noisy.py example (or any pyglet app)
Expected:
the simple example running.
Happened:
instant crash with traceback.
Paste in the traceback or err…
-
```
What steps will reproduce the problem?
1. run the noisy.py example (or any pyglet app)
Expected:
the simple example running.
Happened:
instant crash with traceback.
Paste in the traceback or err…
-
Some kind of realtime Ambient Occlusion. Most likely we will end up using HBAO (screen space). However, a more global technique non-screen-dependet technique would be really cool
(but also probably to…
Wumpf updated
10 years ago
-
Add Ambient Occlusion Map permutation to shaders - it replace LightMap if we choose it.