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#### System Information
- Ogre Version: :1.11.6 stable branch:
- Operating System / Platform: :OSX 10.14.4:
- RenderSystem: :GL3+:
#### Detailled description
SampleBrowser app window doesn't …
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My BLTouch works perfectly and deploys and retracts on command but during g28 it will not deploy
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2019 MarlinFirmware [https://github.com/MarlinF…
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Firstly I would love to thank you for making this. I find this quite resourceful.
I would like to suggest an additional control to the library. *A slider*. I'm making a 3D game engine, and I need a s…
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Hi, I'm working on porting this over to use the Post Processing Stack v2 API and I'm very close to having something usable. However, it looks like I have some bayer artifacts as you can see in this pi…
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[Moved to #137]
Since this is a pretty huge game, a lot of work will have to be put into the graphic packs. Issues with the game can easily appear when working on the graphic packs for this game.
…
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Nvidia introduced new [Vulkan SPIR-V compiler](https://www.phoronix.com/scan.php?page=news_item&px=NVIDIA-396.18-Beta-Released). Games using DXVK runs very slow with it (it can be disabled by using `_…
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I'm going to move the **documentation** to a new web page:
https://www.rs-pbrt.org/doc/crates/pbrt/index.html
There are some hardcoded paths to [https://www.janwalter.org](https://www.janwalter.…
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## First topic: Advanced GLSL shaders
Since the emulator can manipulate the graphic easily since it was HLE, advanced GLSL shader might be possible. If the shader can have more access to the renderin…
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Time: 2/21/19 4:44 PM
Description: Ticking block entity
java.lang.IllegalArgumentException: Cannot get property PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[no…
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Hello.
I tried to compile xray-16 (latest git version) on Gentoo and ended up with problem while linking library xrEngine.so.
I have FreeImage 3.18 with flags "jpeg jpeg2k mng png raw tiff".
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