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|GameID|GameState File|
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|74351366cde44bead73695f05cb73748|ClientGameState-9711161-[67186-67186].txt|
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Hi!
This is a really cool project. I am looking to implement this in some portions of code that I have. Is there any sort of documentation to show how to use it?
Thanks!
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## Index
- Frigates should be slightly less dominant
- Windows of time to punish macro should be larger
- TTK against strike should be more reliable
- More maps with balanced game design need to…
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![image](https://github.com/PavelZinchenko/event-horizon-frontier-builds/assets/62694017/a46964c2-3526-4a2e-95f6-ecab9679b8d1)
The fact that ships can get **300** speed right now is too fucking stupi…
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## Time period
1v1 Events from the past 365 days only are included for points calculation on Player Rankings.
## Prize pool
The higher the prize pool, the more preparation & effort players wi…
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|GameID|GameState File|
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|8dbc2b66925c8c7f5c5432729392dd3f|ClientGameState-264454854-[347-347].txt|
|8dbc2b66925c8c7f5c5432729392dd3f|ClientGameState--1681260977-[347-347].txt|
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