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Hi,
In the ddpg.py, I assume you're following [this](http://arxiv.org/pdf/1509.02971v5.pdf) paper by Silver et.al. If so, your algorithm doesn't seem to mirror theirs. Over [here](https://github.com/…
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Please add comments for some of the below hike ideas, an example description is provided for "[What is Statistics?](https://github.com/FreeCodeCamp/FreeCodeCamp/issues/5285#issuecomment-164360710)"
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Could we use flow noise to replace our internal noise? https://github.com/flow/noise
We already use flow networking.
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The docs for ffmpeg are not great in this respect, but encourage the use of -framerate for input and -r for output rates ("If in doubt use -framerate instead of the input option -r"). If -r is used fo…
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The gm command works fine in a shell with the quotes removed.
```
> gm.convert(files = file.path(image.dir, "*"), output = "lissajous.gif")
Executing:
'gm convert' -loop 0 -delay 4.16666666666667 im…
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It looks like the old site has been migrated, but I couldn't find corresponding pages for the first examples on the new site
```
Found the following (possibly) invalid URLs:
URL: http://animation.y…
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I've read through the coneAbsorptions code. It seems like the sensor is padded to account for the furthest possible location that the eye movement will bring it. Then, the LMS cone absorptions are c…
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First off, having an in-game map generator is amazing. Great job on this!
This being said, I started playing around with it and found that the maps it generates have way too many height variations to…
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ffmpeg has been renamed to libav: http://libav.org
yihui updated
9 years ago