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```
"break" statement is missing near line 254.
```
Original issue reported on code.google.com by `ru.el...@gmail.com` on 15 May 2010 at 5:24
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```
Useful when you have one sequence, and you want to get the except/intersect
from another sequence based on a specific projection (like DistinctBy)
Originally sourced from here:
http://akshaylut…
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```
Useful when you have one sequence, and you want to get the except/intersect
from another sequence based on a specific projection (like DistinctBy)
Originally sourced from here:
http://akshaylut…
-
Even in RTC_SCENE_ROBUST mode, if a ray is cast towards a watertight surface, and the ray would intersect the surface exactly at a "triangle vertex ", it may not record an intersection.
The followi…
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### Description
The geojson layer incorrectly renders self intersecting polygons.
Currently those polygons look like this:
![image](https://github.com/visgl/deck.gl/assets/12977031/c7f7a99b-ea5…
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### Tested versions
Reproducible in v4.3.dev2.official [352434668]
### System information
Godot v4.3.dev2 - Ubuntu 22.04.3 LTS 22.04 - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2…
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Viser's perspective projection
I guess Viser uses perspective projection, then changes to Orthographics projection, and performs rendering. If an object is in ftustum, it will be rendered; if an obje…
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```
"break" statement is missing near line 254.
```
Original issue reported on code.google.com by `ru.el...@gmail.com` on 15 May 2010 at 5:24
-
```
Useful when you have one sequence, and you want to get the except/intersect
from another sequence based on a specific projection (like DistinctBy)
Originally sourced from here:
http://akshaylut…
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The intersection between Following and Followers is the list of the people which can be contacted by chat