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How were the images created? What was the original size of the shapes (in pixels) and how did you transform them? (what algorithms specifically)
Basically what I am asking is that what are the tru…
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# Environment
* OS version: Windows 7.1
* Elona Foobar version: 0.2.6
# Details
Accessing the *Help* page incur a major slowdown, and after reading one of the category the navigation is a…
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Hi all. Right now there is no way for sketches that rely on random numbers to be reproduced without seeding. I'd like to be able get the seed used for `random()` and `noise()` without having to set it…
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In the past i've implemented this in Javascript in d3.js ([live demo here](http://tributary.io/inlet/4444616/)) but it's only 2d. There are various ways to implement L-systems and i've wanted to do a …
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I have been doing some research on the Content Pipeline to figure out how I wanted to link resources together in the project I'm working on, which got me thinking about how the Tiled resources are lin…
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I've been following recent development of C# as a language and it seems that there is a strong focus on providing the means to write code more efficiently. This is definitely neat. But what about prov…
ilexp updated
5 years ago
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Hi there - just tested the opacity slider, and nothing happened, except for
` File "/tmp/screenkey-master/Screenkey/screenkey.py", line 191, in on_expose
ctx.set_operator(cairo.Operator.SOUR…
Moini updated
6 years ago
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Hello, this is not actually an issue but a doubt.
Im trying to figure out the best way to detect if a player is underwater and apply a shader to the part of the screen thats underneath the waves.
…
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Using components developed in #18, and distributed container classes developed in #21, render procedurally generated models in our 3D world
- [x] Create a set of children component entities which a…
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I've been working on a [side project](https://github.com/simplygreatwork/goodshow) for UI and layout in Pixi.js named: [GoodShow](https://rawgit.com/simplygreatwork/goodshow/master/examples/kitchen-si…