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wave-harmonic
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crest
A class-leading water system implemented in Unity
MIT License
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Underwater rendering delayed with whirlpools
#1152
Revmatek
opened
1 month ago
1
Directional lights that are not active on any layer change the color of subsurface scattering
#1150
Revmatek
opened
1 month ago
2
Portal feature broken with Unity Recorder 360 View
#1149
daleeidd
opened
2 months ago
0
Premature tile culling during extreme camera maneuvers above the ocean
#1148
Revmatek
closed
2 months ago
1
Planar Reflections issue with non-standard shaders using transparency
#1147
Revmatek
closed
2 months ago
13
Enable Shader API causes artifacts
#1146
Revmatek
opened
3 months ago
4
Enable Shader API does not function without changing underwater appearance
#1145
Revmatek
closed
3 months ago
20
Burstify queries
#1143
daleeidd
opened
5 months ago
2
Bump readthedocs-sphinx-search from 0.3.1 to 0.3.2 in /docs
#1141
dependabot[bot]
closed
5 months ago
0
FindObjectsSortMode
#1140
Xue1iang
closed
7 months ago
3
Activating flow in the material when oceanrenderer is running does only work in editor
#1139
klauskobald
closed
7 months ago
2
SphereWaterInteraction and RegisterDynamicWavesInput do not work correctly inside a flow area
#1138
klauskobald
opened
8 months ago
11
Sporadic gaps / precision errors in tiles.
#1136
Revmatek
opened
9 months ago
37
Error of Does not exist some Classes.
#1133
yamanekaito0630
closed
9 months ago
1
No caustics, no shadow data and/or constant shadowing on iOS
#1132
daleeidd
opened
9 months ago
0
Underwater broken with XR multi-pass rendering
#1130
daleeidd
opened
10 months ago
1
Water interaction is not visible when moving camera away from the sea level
#1129
Hooaasin
opened
10 months ago
1
Depth Cache not populated - Exported Image is Black
#1128
klauskobald
closed
3 months ago
8
Delayed LOD / tile enabling when using large clipping areas
#1127
Revmatek
closed
9 months ago
5
Update Spline.cs
#1126
4tkncnplt
closed
1 year ago
0
Wake / foam artifacts when moving the camera quickly
#1125
Revmatek
closed
9 months ago
11
Pressing the Windows Key in the editor disables underwater rendering
#1124
Revmatek
opened
1 year ago
3
Foam / wake vibration when approaching whirlpools
#1123
Revmatek
opened
1 year ago
20
Local / movable spectrums or crest shapes
#1122
Danon5
closed
1 year ago
3
HDRP underwater volumetric lights not working properly
#1121
Danon5
closed
1 year ago
2
Updating ShapeFFT parameters runtime, generates a lot of garbage
#1119
powderek
closed
1 year ago
5
Make Ocean Depth Cache depth relative
#1116
daleeidd
closed
1 year ago
0
Reduce input displacement queries
#1115
daleeidd
closed
1 year ago
0
Release Ocean Renderer resources in OnDestroy
#1114
daleeidd
closed
1 year ago
0
Overhaul documentation
#1113
daleeidd
closed
1 year ago
0
Fix Graphics API edge case causing rendering artefacts
#1112
daleeidd
closed
1 year ago
0
URP reflection error when using two cameras after build.
#1111
FoolNo2
closed
1 year ago
3
Fix wave blending not applying to waves during transition towards the end of cascades
#1110
daleeidd
closed
1 year ago
0
Improve culling by reducing displacement over-reporting
#1108
daleeidd
closed
1 year ago
0
Reduce Water Body material override leaks
#1107
daleeidd
closed
1 year ago
0
Fix water renderer bounds thrashing in edit mode
#1106
daleeidd
closed
1 year ago
0
Shader broken on 2022.2.4 on Metal
#1105
wilg
closed
1 year ago
5
Problems when rendering
#1104
vcalazas
closed
1 year ago
1
Boat Physics - Adding colliders and player to boat causing big issues
#1102
JackkFi5h
closed
1 year ago
1
Do not execute in background
#1101
daleeidd
closed
1 year ago
1
Reduce GC allocations
#1100
daleeidd
closed
1 year ago
0
Bump certifi from 2020.12.5 to 2022.12.7 in /docs
#1099
dependabot[bot]
closed
1 year ago
0
Sphere Water Interaction not working in standalone build
#1098
daleeidd
closed
1 year ago
3
Underwater artifacts / draw failure on older machines (BIRP)
#1097
Revmatek
closed
1 year ago
12
Sphere Water Interaction GPU Instancing
#1096
daleeidd
closed
1 year ago
0
Support multiple cameras for Underwater Renderer
#1095
daleeidd
closed
1 year ago
0
Fix shadow sim running for all cameras
#1094
daleeidd
closed
1 year ago
0
Fix caustics not rendering in XR SPI when shadow simulation is disabled
#1093
daleeidd
closed
1 year ago
0
Add extents modifier
#1092
daleeidd
closed
1 year ago
0
Search Resources and Addressables when stripping underwater shader keywords
#1091
daleeidd
closed
1 year ago
0
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