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`GoalLookAtBlock.isEnd` uses `world.raycast` to check if the target is visible from the current node. `world.raycast` only checks for collision boxes, not selection boxes.
These pages explain the…
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### Godot version
3.4.3
### System information
windows 10
### Issue description
When trying to find if a point is inside a ConcavePolygonShape, it fails to find any. Instead it only fin…
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```
"break" statement is missing near line 254.
```
Original issue reported on code.google.com by `ru.el...@gmail.com` on 15 May 2010 at 5:24
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```
Useful when you have one sequence, and you want to get the except/intersect
from another sequence based on a specific projection (like DistinctBy)
Originally sourced from here:
http://akshaylut…
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```
Useful when you have one sequence, and you want to get the except/intersect
from another sequence based on a specific projection (like DistinctBy)
Originally sourced from here:
http://akshaylut…
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Even in RTC_SCENE_ROBUST mode, if a ray is cast towards a watertight surface, and the ray would intersect the surface exactly at a "triangle vertex ", it may not record an intersection.
The followi…
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Do not allow self-intersecting polygons to be added
@rawbzz @amegantz Should we show a message when "Add point" is tapped and reject the new vertex?
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# Problem
I'm always frustrated when I have to manually create Venn diagrams of more than 4 intersecting circles. It might sound trivial but arranging complex Venn diagrams in a legible manner is a…
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### What version of Bun is running?
1.0.14+d8be3e51b
### What platform is your computer?
Darwin 21.6.0 x86_64 i386
### What steps can reproduce the bug?
Create an [AlpineJS](https://alp…
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### Describe the bug
It seems that the functions `array_union` and `array_intersect` are unable to process columnar data that contains NULL values. These NULL values are being overlooked in the proce…