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From the few times I had to use `AudioStreamPlayer3D`, I faced several annoyances that I believe could get improvements, in particular with the attenuation model.
In frameworks and engines I used i…
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It would be spectacularly useful to have CIDR aggregation for v4 and v6 prefixes so that instead of huge lists of individual /32 or /128's, the IP view would show aggregated counts based on the given …
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### Description of feature
Hi,
The current `cutadapt` module only passes the `BP trimmed` value to the general stats which is based on the `Total basepairs processed` vs. `Total written (filtered)` …
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Hello!
For whatever reason my PureData patch isn't working in Unity. I've made two wind generators to avoid recording ambience for a project I'm working on, both fairly similar. I uploaded them bot…
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The checklists below indicate which blocks have C++ support in master.
gr-analog 25/34 :heavy_check_mark:
- [x] analog_agc2_xx
- [x] analog_agc3_xx
- [x] analog_agc_xx
- [ ] analog_am_demo…
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I saw Echo & Reverb FX, why not LPF DSP FX?
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Thanks for making the examples. like to report some issues I run into with the rock texture examples.
1. The **Image Perlin Noise Filter** node seems missing. I replaced them with 'Image Perlin Noi…
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Um working with Superpowered SDK in android , but IIR filter in it is of specific degree
so can use your library in this to increase the degree of the filter , for example >> iirfilter_lowPass(300 Hz…
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### LocalTuya Version
2024.9.0
### Home Assistant Version
2024.10.3
### Environment
- [ ] Does the device work using the Home Assistant Tuya Cloud component?
- [ ] Is this device connected to ano…
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We could implement a way to remove the motion blur using AI model: https://github.com/google-research/maxim
Then using the new AI-based optical flow, we can add the motion blur back after stabiliza…