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### Prerequisites
* [x] Put an X between the brackets on this line if you have done all of the following:
* Reproduced the problem in Safe Mode:
* Followed all applicable steps in th…
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The game used to have a resolution switching feature. However now only windowed mode is allowed. Please add this back in.
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Due to the limitation of this feature to stay within the current window, would it be possible to use the OS menu drop-down list to allow getting outside of if? (Adobe Suite seems to use this kind of b…
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- [x] I have searched open and closed issues for duplicates
- [x] I am using Signal-Desktop as provided by the Signal team, not a 3rd-party package.
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### Bug Description
I don't kno…
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Apple platforms use compact unwinding information to efficiently encode information on how to do stack unwinding. Unlike the DWARF CFI information that is currently used by NativeAOT on macOS and Linu…
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Well, i'm switching between FULLSCREEN_WINDOW and ALLEGRO_WINDOWED.
In Windows everything is smoothly i detach the menu from the window, destroy the display, create a new one and go to fullscreen and…
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Moved as this is a feature request unrelated to the original topic.
@d2phap cool, just checked it out. That's exactly what I'm looking for! And two more requests: ability to freeze the window(in o…
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## Context
- [vac-schema.json](https://github.com/user-attachments/files/17187565/vac-schema.json)
- [kennisartikel-schema.json](https://github.com/user-attachments/files/17187568/kennisartikel-sc…
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## 概要
枠なし(`WindowStyle::Frameless`の見た目)のウィンドウかつ、マウスによるリサイズが出来るウィンドウがあると、ピクチャーインピクチャーなどで有用だと思います。
## Windowsでの実現方法
当方Windowsでのみ開発していますので、Windowsでの実装について少し調べてきました。
結論ですが、枠なしウィンドウに「独自に当たり判定から実装する」か…
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```
The title actually explains everything.
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Original issue reported on code.google.com by `JakeIsAV...@gmail.com` on 27 Jan 2011 at 4:38